I’ve been searching for a VFX/3D art job for a very long time. Most positions don’t mention Linux as a requirement and when they do, it’s just a familiarity or basic competency implied.
Lately I’ve been seeing a few that require * proficiency*. There is nothing else in the job description that would lead me to think the position requires coding/programming skills. Of course one would be troubleshooting proprietary software issues on linux, but in my understanding that would be relying more on proficiency in said software than in the OS.
I might be wrong though.
I’ve used Linux before but I wouldn’t call myself “proficient”. What would that be, in your opinion, and could you recommend any resources (perhaps tutorials) in particular?
TIA
In this context, I imagine it means you’re not going to freak out when you see something that isn’t Windows or Mac OS. Can you move things around with the file manager? Find the wifi settings? Get files off the external hard drive you just plugged in? That’s probably sufficient.
Of course there are dozens of possible file managers and wifi widgets. They could be using any of many distributions with a near infinite combination of software. I’m proficient at Linux by nearly any definition, but I haven’t checked out recent versions of desktop environments other than the one I use regularly. As long as you can figure out basic computer stuff on something that looks a little different from what you’re used to, you should be fine.
deleted by creator
This is why I drink.