• Björn@swg-empire.de
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    2 months ago

    Correct. I can’t remember the exact rules we had. I think a tagged player had to go back to their flag spot and they had three lives. Water spots (from the conveniently located cemetery next door) were no-shooting zones.

    • threelonmusketeers@sh.itjust.works
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      2 months ago

      a tagged player had to go back to their flag spot and they had three lives

      Interesting! We had a “jail” on each side for tagged players. They could be “freed” by an untagged player from their team, but they had to return to their side before resuming play. Water guns sound like a fun additional element.