Based on a true story.

  • Lost_My_Mind@lemmy.world
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    9 months ago

    Ok. The guy is crazy with his kids. Whatever the kids imagine, thats the game. My niece once told me we were playing “Twinkle Spiral”. Then we held out our arms spin in a circle while running around the room spinning. It’s been 10 years, and apperently I won. I still have no idea what the game even was.

    The cat he’s just being lazy. You put some double sided sticky take down on the floor in the shape of a maze. Then you keep the toy upwards, so the cat is always looking up. Now you guide the cat so she never looks down, and navigates the maze while not stepping on the tape.

    And his wife? Well she’s just a prude. A card based system could TOTALLY spice up the bedroom. Oh, you drew this card. Lets see what you gotta do. Looks like you’re getting tied up and tickled for 10 minutes. Ok, my turn to draw a card. Looks like I gotta lick your butthole until you cum…and you’re still tied up, so you can’t help! Ohh nooooooooo…slurp slurp slurp

  • Simulation6@sopuli.xyz
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    9 months ago

    Wish I understood and enjoyed these card battle games. There are a number of really good ones available.

    • FooBarrington@lemmy.world
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      9 months ago

      As in, understanding the appeal, or understanding how to properly play? StS is what taught me the latter, it might be a good fit (with some beginners tips if you’d like).

      • Simulation6@sopuli.xyz
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        9 months ago

        Understanding how to play. The only one I’ve tried is Enscryption and I was mostly lost. Any beginners tips would be appreciated.

        • FooBarrington@lemmy.world
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          9 months ago

          I’m not a pro, but I can certainly give some tips!

          Inscryption is an amazing game, but I find it hard to understand what’s going on a lot of the time. Slay the Spire is much better in that regard. You can hover over any status effect, keyword and so on to get a tooltip that explains things pretty well. Most artifacts etc. are also easy to understand, and the tutorial is a good introduction.

          Some tips (most are good for all such card games):

          • The most important thing after immediate survival is synergies. Find cards and artifacts that work together. Focusing on individual cards is usually harder to bring to a win.
          • To be able to reliably draw your synergies, try to keep your deck lean. Focus on removing cards that you can “replace” with better versions (e.g. basic attacks/defends). Also don’t add willy-nilly if you have a good thing going, try to think about what you’re lacking.
          • Focus on getting cards/artifacts/synergies that allow you to draw more cards & generate extra action points.
          • Sometimes, taking a bit of extra damage early can save a lot of extra damage later.
    • Flagstaff@programming.dev
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      9 months ago

      Wow, that’s pretty incredible that it hadn’t reached you all these years. Slay the Spire’s predecessor is Dream Quest, which, in combination with the tabletop card game Dominion, spawned a whole subgenre of deck-building games.

      Indies’ Lies, Pirates Outlaws, Monster Train, Tainted Grail: Conquest, Griftlands, and so many more are all direct descendants of StS. It was as revolutionary to indie gaming as FTL: Faster Than Light and Doukutsu Monogatari (Cave Story) were in their respective genres.

      So there’s a little bit of indie gaming history for you.

      • jordanlund@lemmy.world
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        9 months ago

        Yeah, I don’t have the energy to sift through 500 garbage indie games to find the one gem. ;) As a rule, I don’t bother with indie titles.