I’ve been wodnering how regulations about not killing games deals with compaines running multi-player servers?

For single player games or games with single player modes it seems easier to implement.

  • stoy@lemmy.zip
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    1 day ago

    Epic did the right thing, after almost 20 years of running the Unreal Tournament 2004 master server, they announced that they were shutting it down, within days a new fan run master server was setup and working, migrating to the new was a simple thing, just edit the main config file and it worked.

    Plenty of patched copies of the game can be found on archive.org