Oof. I love Obsidian, I really do, but The Outer Worlds 1 wasn’t at all the kind of game I was looking for. NPC’s felt very cardboard-y, each and everyone you had to talk to was anchored to one place, the world didn’t feel lived in or alive.
And then asking $80 for a sequel to that?
That’s gonna be a no from me dawg.
That and the completely garbage inventory with no good filter and sort.
That first game felt like a demo with lot of polish but didn’t feel like a precursor for an $80 game. And already cost me $30 for the first time of meh.
It was also short. For 80 dollars I would expect 120 hours in game like RDR2. That’s the bar. If it’s not that long, I think I finished the first one in 25, then I’ll happily wait until it’s lower
RDR2 is such a slow-burn masterpiece that I’m still enjoying that game years after it released. The game is longer than 120 hours given how it implies you take your time and enjoy the views, the immersion and the story.
RDR2 was deliberately designed to be a high inertia experience that takes its sweet-ass time to start off and difficult to slow down when its going.
Same. I was willing to keep Outer Worlds 2 on my radar because I love Obsidian and they’ve earned my attention even though I didn’t particularly enjoy Outer Worlds 1, but at that price point the game has dropped off my radar. Unless it’s getting New Vegas level praise post launch I probably won’t be paying any more attention to this game.
I loved The Outer Worlds, it was just my kind of game, but after having watched the new trailer for The Outer Worlds 2, I am worried, the story seems unfocused and messy and some of the weapons seems to just be a big generic blob design.
This being said, I will do what I normally do, wait until release and watch as my favourite youtube gamer shows it on his channel, after one or two episodes I’ll buy it and stop watching if it is good.
Oof. I love Obsidian, I really do, but The Outer Worlds 1 wasn’t at all the kind of game I was looking for. NPC’s felt very cardboard-y, each and everyone you had to talk to was anchored to one place, the world didn’t feel lived in or alive.
And then asking $80 for a sequel to that?
That’s gonna be a no from me dawg.
That and the completely garbage inventory with no good filter and sort.
That first game felt like a demo with lot of polish but didn’t feel like a precursor for an $80 game. And already cost me $30 for the first time of meh.
It was also short. For 80 dollars I would expect 120 hours in game like RDR2. That’s the bar. If it’s not that long, I think I finished the first one in 25, then I’ll happily wait until it’s lower
RDR2 is such a slow-burn masterpiece that I’m still enjoying that game years after it released. The game is longer than 120 hours given how it implies you take your time and enjoy the views, the immersion and the story.
RDR2 was deliberately designed to be a high inertia experience that takes its sweet-ass time to start off and difficult to slow down when its going.
RDR2 is so great the NYT film reviewer mentioned as one of the best stories that year.
Same. I was willing to keep Outer Worlds 2 on my radar because I love Obsidian and they’ve earned my attention even though I didn’t particularly enjoy Outer Worlds 1, but at that price point the game has dropped off my radar. Unless it’s getting New Vegas level praise post launch I probably won’t be paying any more attention to this game.
I loved The Outer Worlds, it was just my kind of game, but after having watched the new trailer for The Outer Worlds 2, I am worried, the story seems unfocused and messy and some of the weapons seems to just be a big generic blob design.
This being said, I will do what I normally do, wait until release and watch as my favourite youtube gamer shows it on his channel, after one or two episodes I’ll buy it and stop watching if it is good.