If consumers can’t get new gpus, devs aren’t going to bother spec’ing for them. This’ll probably just result in a stalling of tech you’ll see at home for a few years. Honestly that seems to be happening already. The leaps we’d seen in previous generations seem to be slowing anyway. Maybe this is just a plateau of tech for a while. Good for consumers when they accept that they don’t have to always be on the bleeding edge.
There are already games that lies on the fringe of photorealism like bodycam. As the other guy said, we need more games with better story than better graphics.
It’ll be good for the industry if not every AAA game requires a RTX 69000.
I want devs to write games for £400 Steam Decks. I don’t want them to write games for £3000 GPUs.
There’s realistically no games that won’t run on PS5 level hardware. Every effect that can be done with raytracing can be done a little worse without it.
If consumers can’t get new gpus, devs aren’t going to bother spec’ing for them. This’ll probably just result in a stalling of tech you’ll see at home for a few years. Honestly that seems to be happening already. The leaps we’d seen in previous generations seem to be slowing anyway. Maybe this is just a plateau of tech for a while. Good for consumers when they accept that they don’t have to always be on the bleeding edge.
There are already games that lies on the fringe of photorealism like bodycam. As the other guy said, we need more games with better story than better graphics. It’ll be good for the industry if not every AAA game requires a RTX 69000.
I want devs to write games for £400 Steam Decks. I don’t want them to write games for £3000 GPUs.
There’s realistically no games that won’t run on PS5 level hardware. Every effect that can be done with raytracing can be done a little worse without it.