misk@piefed.social to Games@sh.itjust.worksEnglish · 2 days agoGabe Newell caps off Steam Machine week by taking delivery of a new $500 million superyacht with a submarine garage, on-board hospital and 15 gaming PCswww.pcgamer.comexternal-linkmessage-square451fedilinkarrow-up1711arrow-down137
arrow-up1674arrow-down1external-linkGabe Newell caps off Steam Machine week by taking delivery of a new $500 million superyacht with a submarine garage, on-board hospital and 15 gaming PCswww.pcgamer.commisk@piefed.social to Games@sh.itjust.worksEnglish · 2 days agomessage-square451fedilink
minus-squaresquaresinger@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down2·2 days agoEpic only takes 12%, and they too have cloud saves. If they could take 15% while being a multibillion dollar company, then taking 30% is by definition overcharging. And that many others also overcharge doesn’t change that fact.
minus-squareaski3252@lemmy.worldlinkfedilinkEnglisharrow-up5·2 days agoTo be fair, epic is losing money trying to gain users from steam. They weren’t profitable even before they lowered their cut. I’m pretty sure valve could go lower than 30%, but I doubt they could go as low as 12% and still remain profitable.
minus-squareoverload@sopuli.xyzlinkfedilinkEnglisharrow-up5arrow-down1·2 days agoI’m not disagreeing. Epic’s 12% would still be hugely profitable for Valve.
Epic only takes 12%, and they too have cloud saves.
If they could take 15% while being a multibillion dollar company, then taking 30% is by definition overcharging.
And that many others also overcharge doesn’t change that fact.
To be fair, epic is losing money trying to gain users from steam. They weren’t profitable even before they lowered their cut.
I’m pretty sure valve could go lower than 30%, but I doubt they could go as low as 12% and still remain profitable.
I’m not disagreeing. Epic’s 12% would still be hugely profitable for Valve.