m_f@discuss.onlineM to Cyanide & Happiness@discuss.onlineEnglish · 2 months ago2017-03-19discuss.onlineimagemessage-square11fedilinkarrow-up199arrow-down14file-text
arrow-up195arrow-down1image2017-03-19discuss.onlinem_f@discuss.onlineM to Cyanide & Happiness@discuss.onlineEnglish · 2 months agomessage-square11fedilinkfile-text
minus-squareMakeitstop@lemmy.worldlinkfedilinkEnglisharrow-up14·2 months agoI only played RE4 on the GameCube. While I didn’t hate it, there were aspects I found very irritating. Game: “You are a badass secret service agent sent in alone to save the president’s daughter.” Me “oh shit a bad guy, better shoot him” Leon: [Draws gun, immediately gets Parkinson’s] Game: [in spanish] “Look out. I’m a scary monster man. I’m gonna get you…” Me: “Goddammit, he’s 10 feet away, just point the gun straight ahead.” Leon: [aims at floor, wall, ceiling, potted plant, own foot, broadside of a barn, enemy’s left asscheek, neighbor’s chihuahua] It’s supposed to be tense, but the tank warfare meets octodad gunplay was just annoying. Has he never held a pistol before?
minus-squareDaGeek247@fedia.iolinkfedilinkarrow-up3·2 months agoLudonarrative dissonance can be a hell of a drug. It’s not something I’ve personally been super affected by because I mostly play online content, but it definitely is one of the things I look at when starting a new game.
minus-squareHasherm0n@lemmy.worldlinkfedilinkEnglisharrow-up5·edit-22 months agoI have never before heard the term “ludonarrative dissonance” before and I love it. Thanks for the introduction. For anyone else like me: https://en.wikipedia.org/wiki/Ludonarrative_dissonance
I only played RE4 on the GameCube. While I didn’t hate it, there were aspects I found very irritating.
It’s supposed to be tense, but the tank warfare meets octodad gunplay was just annoying. Has he never held a pistol before?
Ludonarrative dissonance can be a hell of a drug. It’s not something I’ve personally been super affected by because I mostly play online content, but it definitely is one of the things I look at when starting a new game.
I have never before heard the term “ludonarrative dissonance” before and I love it. Thanks for the introduction.
For anyone else like me: https://en.wikipedia.org/wiki/Ludonarrative_dissonance