It’s a good write-up, but I still think cheating is a solved problem. It’s only an issue on games where you’re not allowed to host your own servers. If we went back to the self-hosted model, where small communities are in charge of their own servers, they can fine-tine their own anti cheating measures and have actively playing admins to intervene when obvious cheaters get through anyway.
It’s a good write-up, but I still think cheating is a solved problem. It’s only an issue on games where you’re not allowed to host your own servers. If we went back to the self-hosted model, where small communities are in charge of their own servers, they can fine-tine their own anti cheating measures and have actively playing admins to intervene when obvious cheaters get through anyway.