All made with Blender

  • ThisLucidLens@lemmy.worldOP
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    4 days ago

    I spent a very long time on the terrain textures, particularly getting the masking just right (for areas where snow has melted, patches of deeper snow, the path having very little, etc). I tried lots of different approaches but didn’t like the effects or they looked weird.

    And then lots of troubleshooting errors like weird speckling effects in the trees when rendering, trying to balance the sky contrast so you can still make out clouds when the sun is so blinding, odd displacement errors on the terrain causing weird shading.

    I’m sure I could probably streamline my workflow a bit. The little tweaks always take ages for me. They probably don’t have to, but I love trying things and often get lost in making changes that probably don’t even matter that much 😂