ryujin470@fedia.io to Technology@lemmy.world · 3 days agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square204fedilinkarrow-up1902arrow-down19cross-posted to: opensource@lemmy.mlprogramming@programming.devopensource@programming.dev
arrow-up1893arrow-down1external-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 3 days agomessage-square204fedilinkcross-posted to: opensource@lemmy.mlprogramming@programming.devopensource@programming.dev
minus-squarenightlily@leminal.spacelinkfedilinkEnglisharrow-up10·2 days agoIt’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
minus-squaree8d79@discuss.tchncs.delinkfedilinkEnglisharrow-up6·2 days agoThat’s a shame. Did they take the wasted developer time dealing with slop into account in that discussion?
It’s discussed in the Bluesky thread but the CI costs are too high on Gitlab and Codeberg for Godot‘s workflow.
That’s a shame. Did they take the wasted developer time dealing with slop into account in that discussion?
See here for yourself